Update 1.3
Ex Novo has just been updated! It's now Version 1.3 and the new release features overhauled rules for faction power, new artwork and tweaked event tables! You may have seen us talk about this before in this spot. But now that everything is ready you can simply redownload all files to check things out for yourself!
Here's a preview of one of Konstantinos' new pieces showing the new POWER TOKENS in use!
If you're curious how the new mechanic works, here's a quick rundown:
- Factions now use their own tokens (power tokens) to denote their power.
- Citizen tokens are only put into the districts to denote density.
- This means there is no need for multiple outlines to mark district density on the map.
- Whenever a resource is added, move two power tokens from the pool onto it.
- When a resources is lost, move two power tokens from the map or factions back into the pool.
- When a faction gains power you can grab tokens from other factions or the map.
- When a faction loses power you can move tokens to any other faction or resources on the map.
- When a faction without power loses power it is destroyed.
And that's pretty much it! There's a few minor tweaks and a lot of adjustments to the event tables as well. We wanted to put in more questions that make you think about the world outside the map. Are there rival cities? Is the city part of a larger nation? Are cultural trends originating in the city or coming from elsewhere?
We hope you enjoy this update! Happy city-building, everyone!
- Martin and Konstantinos
Files
Get Ex Novo
Ex Novo
A playable city-generator and map-making game.
Status | Released |
Category | Physical game |
Authors | Sharkbomb Studios, Martin Nerurkar, Konstantinos D. |
Genre | Role Playing |
Tags | City Builder, Drawing, Generator, poc-made, Procedural Generation, Singleplayer, storytelling, Tabletop, tool |
Languages | English |
More posts
- Overhauled Power RulesSep 16, 2020
- Version 1.1Jun 29, 2020
- Update 1.0 released!May 26, 2020
Comments
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I'm looking at the files from my purchase, can I ask what the difference is between the ExNovo_1-3 file and the EXNovo_1-2_spreads file? They look really similar, at a glance.
I'm unsure how to answer this. The devlog above lays out the major changes between 1-3 and 1-2. Apart from that, the _spreads file always has two pages next to each other, which is frequently more comfortable to read on a landscape-sized screen (Laptop, tablet etc.)