Balancing & Backers (v0.16.010 Rishi)
Suffering under the heat I bring you another update! This one has a deceptively short changelog but a lot of things have cahnged.
I've spent most of August playing the game a lot and tweaking many parts of it. Mostly changing the balancing of cards, adjusting starting decks, changing the cards gained during level up, adding a few new cards. Lots of things trying to make the balance of the game better. It should now be easier on Easy, while staying hard on Hard.
A key thing that changed is that enemies have more consistent buffs now, so on the higher levels and on the fortifications you will now run into enemies with some special abilities. In the past these were only on some of the enemies, which made certain factions hard to fight against.
Now if you've got some time to play, I'd love your thoughts and feedback, especially on the difficulty level.
Apart from that there's also a brand new tutorial character! Most you, being done with the tutorial, will probably not see them but you can check out a preview and some in progress work above! Also there's new artwork for followers, bringing in the last of the backer faces!
And that's it! And as always: Stay hydrated!
- Martin
EDIT: Just pushed 0.16.011, a small bugfix update.
Changelog
Major Changes
- Balance: Wounds no longer add -0/-1 penalty
- Balance: Recruiting now drops fewer followers
- Balance: All travel costs are the same, regardless of road size
- Content: New tutorial character with different animations
- Content: No more duplicated follower faces
- Content: Added backer follower faces
Minor Changes
- Balance: Union Grenadier now does more obstacle damage
- Balance: Rare & Legendary food items in stores are now cheaper
- Bugfix: Fixed stuck follower-outlines on larger size
- Bugfix: Pain is Wisdom buff now works as intended
- Interface: Blessing animation now removes wound display
Files
Get Nowhere Prophet
Nowhere Prophet
A roguelike tactical card game set after a technological apocalypse.
Status | In development |
Author | Sharkbomb Studios |
Genre | Strategy, Card Game |
Tags | Deck Building, Post-apocalyptic, Procedural Generation, Roguelike, Strategy RPG, Tactical RPG, Turn-based, Turn-Based Combat, Turn-based Strategy |
Languages | German, English, French |
More posts
- New prophets for the wasteland!Dec 12, 2019
- BOARD/CONTROL update!Oct 29, 2019
- Thank you and next steps (Bugs, Bosses & AI)Jul 21, 2019
- Version 1.0 is finally here!Jul 19, 2019
- Hotfix (0.20.005 Vac)Mar 04, 2019
- Bugfixes (0.20.004 Vac)Feb 21, 2019
- Balancing, Bubbles & More (0.20.001 Vac)Feb 12, 2019
- Better Control (0.19.020 Upasana)Jan 17, 2019
- Happy Holidays!Dec 22, 2018
- Bugfix update (0.13.012)Dec 17, 2018
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